April 2012
15 posts
April 28, 2012 at 11:57AM
Gotta love new projects, so many explosions… #screenshotsaturday http://t.co/27lBewoS http://bit.ly/J42UKH
April 24, 2012 at 09:27AM
Figuring out GameCenter… Slowly… #iphone #gamedev http://t.co/CzRjVr6L http://bit.ly/IMKfCh
April 24, 2012 at 08:26AM
New review for #RunRunDie: http://t.co/lehwuquw thanks @arcadelife #indiegame #gamedev http://bit.ly/HXacPs
April 17, 2012 at 10:27AM
Heh, #RunRunDie’s been out 2 days and it’s already been cracked and posted online twice. Good in some sense? #piracy http://bit.ly/ISv4cX
April 17, 2012 at 10:12AM
Got a mention on @unbound_gamer, thanks guys! (Read here: http://t.co/bgFQyNst) #RunRunDie #indiegame #portable #gaming http://bit.ly/J7kYEw
'Run Run Die!' Now Available on iOS →
Another nice mention on Unbound Gamer! :D
April 16, 2012 at 11:41PM
This guy’s a machine! http://t.co/TfLrekVj Levels 6-10. #RunRunDie #indiegame #Walkthrough http://bit.ly/Ir4tBx
April 16, 2012 at 08:41AM
Got a nice mention by @appadvice, thanks guys (story here: http://t.co/pdCjAXZk) #RunRunDie #indiegame http://bit.ly/HKE0TH
April 15, 2012 at 11:26PM
Actually managed to fix everything wrong with #RunRunDie, for now… #indiegame http://bit.ly/Is2B9l
App Store - Run Run Die! →
RunRunDie! our first title is officially out on the App Store!
http://on.fb.me/HFKzGu
5 tags
4 tags
Frantic Fingers →
Development on Frantic Fingers is ongoing and can be seen on the official page. This is (most likely) going to be our second title released, so stay tuned.