July 2012
8 posts
July 22, 2012 at 09:42AM
These are possibly the hardest enemies ever, #fuck #screenshotsaturday #indiegame #Nightmerica http://t.co/ZACXTcPl
July 21, 2012 at 02:11PM
#Nightmerica: now with floating eyeballs! #screenshotsaturday #indiegame #iosgame #gamedev http://t.co/qvJRzwVc
July 19, 2012 at 06:41PM
#RunRunDie now free to play http://t.co/InVXZJ4I check it out! #indiegame #iosgame #iOSapp #gamedev
July 15, 2012 at 10:57PM
Spent the last few minutes drawing a new prawn icon for crate spawn points… #gamdev #indielyf #indiegame #Nightmerica http://t.co/8Kcxn8JW
July 14, 2012 at 04:56PM
Casually getting hurt by a one legged zombie… #ScreenshotSaturday #indiegame #gamedev http://t.co/cE29Kzum
July 13, 2012 at 01:43AM
Brand new gameplay videos from #Nightmerica http://t.co/IsZCi03S & http://t.co/c7Rm563X #gamedev #indiegame #TIGSource
July 05, 2012 at 06:41PM
New enemies, new game, feels good. #ScreenshotThursday? #indiegame #gamedev #zombies http://t.co/fj0lQDt1
July 02, 2012 at 05:41PM
New video of our latest project, Nightmerica: http://t.co/MrAIO2M1 for all updates check the devlog http://t.co/XZRVeWsU #gamedev #indiegame
June 2012
7 posts
June 29, 2012 at 04:11PM
Alpha footage from a new project, http://t.co/kVgV5bMr #gamedev #indiegame #retrogaming #zombies
June 16, 2012 at 08:11PM
Too many bullets. #indiegame #gamedev #screenshotsaturday #iosgame http://t.co/jrFZw5Fm
June 14, 2012 at 11:44PM
New levels… New graphics… #indiegame (a bit early for) #screenshotsaturday #gamedev http://t.co/aMqPeXkq
June 10, 2012 at 10:26PM
ZOMBIES! #ScreenshotSaturday #indiegame #gamedev http://t.co/0GaPWt6I
June 02, 2012 at 06:56PM
New levels coming for #RunRunDie! (excuse the hideous background). #screenshotsaturday http://t.co/ZPQ8juEf
May 2012
8 posts
IndieGames.com - The Weblog Student-Developed... →
RunRunDie Featured on IndieGames.com!
May 21, 2012 at 09:11PM
Revamping the look of a few things… #game #indiegame #gamedev #skybot http://t.co/BHeSoZfH
May 15, 2012 at 10:12PM
Hopefully not long left… #newgame #indiegame #gamedev http://t.co/oH63UA22 http://bit.ly/L6ofrI
May 06, 2012 at 08:26PM
Submitted version 1.15 of #RunRunDie for review, looking forward to seeing some scores. #gamedev #indiegame http://t.co/CdhcThtu http://bit.ly/J0dTsL
May 02, 2012 at 11:11PM
Adding checkpoints to #RunRunDie, hopefully this doesn’t make it too easy… #gamedev http://bit.ly/JPynAD
May 01, 2012 at 11:42PM
Too many game ideas… #indiegame #gamedev http://t.co/faguKKPw http://bit.ly/ImnJUH
April 2012
15 posts
April 28, 2012 at 11:57AM
Gotta love new projects, so many explosions… #screenshotsaturday http://t.co/27lBewoS http://bit.ly/J42UKH
April 24, 2012 at 09:27AM
Figuring out GameCenter… Slowly… #iphone #gamedev http://t.co/CzRjVr6L http://bit.ly/IMKfCh
April 24, 2012 at 08:26AM
New review for #RunRunDie: http://t.co/lehwuquw thanks @arcadelife #indiegame #gamedev http://bit.ly/HXacPs
April 17, 2012 at 10:27AM
Heh, #RunRunDie’s been out 2 days and it’s already been cracked and posted online twice. Good in some sense? #piracy http://bit.ly/ISv4cX
April 17, 2012 at 10:12AM
Got a mention on @unbound_gamer, thanks guys! (Read here: http://t.co/bgFQyNst) #RunRunDie #indiegame #portable #gaming http://bit.ly/J7kYEw
'Run Run Die!' Now Available on iOS →
Another nice mention on Unbound Gamer! :D
April 16, 2012 at 11:41PM
This guy’s a machine! http://t.co/TfLrekVj Levels 6-10. #RunRunDie #indiegame #Walkthrough http://bit.ly/Ir4tBx
April 16, 2012 at 08:41AM
Got a nice mention by @appadvice, thanks guys (story here: http://t.co/pdCjAXZk) #RunRunDie #indiegame http://bit.ly/HKE0TH
April 15, 2012 at 11:26PM
Actually managed to fix everything wrong with #RunRunDie, for now… #indiegame http://bit.ly/Is2B9l
App Store - Run Run Die! →
RunRunDie! our first title is officially out on the App Store!
http://on.fb.me/HFKzGu
5 tags
4 tags
Frantic Fingers →
Development on Frantic Fingers is ongoing and can be seen on the official page. This is (most likely) going to be our second title released, so stay tuned.